EVERYTHING YOU NEED TO KNOW ABOUT NHL 12

In NHL 09 the curve shot was considered a glitchy way of scoring. What you did was to pull the puck over to the forehand side while skating in the direction of the backhand side, and then shot a wrister, aiming at the near post.


As you can see this resulted in the puck moving in a curve, thus it was dubbed the curve shot.

Now EA has fixed this glitch, but the idea of pulling the puck over to the forehand side while moving in the other direction is still useful when taking a shot, and it's something you see players do in real life too, especially when the goalies sight is obscured by players between him and the puck. It won't be a hard wrister but if you time the shot right the goalie won't se the puck until it's too late and by pulling the puck over to the forehand side, you will get the puck through on the side of the defender instead of trying to get the puck through between his legs.


I'm sorry I can't show you a longer clip but I exported the video from an online highlight and, as you know, you can't extend videos beyond the start and ending points of the highlight (EA should give you 2 extra seconds in the beginning of each highlight).

Here's another example of what you can achieve just by moving in the right way with the puck pulled out on the forehand side.


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ELECTRONICS CD DVD GAMES PS3 XBOX 360 NHL 10 BLUERAY TV MMORPG MMO ELECTRONIC ARTS LCD PLASMA COMPUTERS

If you want to score you need to change your aim all the time. If you don't and for example allways aim high on the goalies stickside -  the goalie's going to notice and expect it. Vary your aim and the goalie will guess wrong, making the wrong move from time to time, and thus increasing your chances to score.

Scoring is about forcing the goalie to leave an opening and then exploiting that opening.

In this clip I take two slapshots. First time, I aim low stickside and the goalie makes the save. Next time, taking a slapshot, the goalie guesses I'm going to aim low again and goes down with his pads, leaving the topshelf open.



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I had a question posted to me: How do you pull off the deke?




And this is how you do it:





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This little rule I've set up for myself have worked wonders for me:

Coming into offensive zone along the half boards you're easy pray for opposing D's. Still, this might be the only way into the zone from time to time. If you can't make a pass or deke your way out of the situation, send a wrister towards the goalies far side post.

Most likely the puck will hit and rebound off the golies pads. So instead of causing a turnover, you've created a scoring chance.

Even if you don't get a rebound out of it, you might force the goalie to cover up the puck and get a faceoff. If you miss the goal all together, more often then not, one of your wingers will get to the puck in the corner. And if you are really lucky, you might send your opponent to the penalty box for interference, if he hits you after you've wristed the puck away.



ELECTRONICS CD DVD GAMES PS3 XBOX 360 NHL 10 BLUERAY TV MMORPG MMO ELECTRONIC ARTS LCD PLASMA COMPUTERS

I've made a new label Shoot/aim, for those of you who are new to the blog, pointing to earlier (and coming?) posts on the subject.

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I've been trying push the puck ahead of me with R1 for 6 months now, resulting in me flipping the puck up in the air before sending it forward.

Now I find out you're supposed to tap Vision Controll - L2 (LT). This will improve my game so much!



ELECTRONICS CD DVD GAMES PS3 XBOX 360 NHL 10 BLUERAY TV MMORPG MMO ELECTRONIC ARTS LCD PLASMA COMPUTERS

Coming up from behind the goal, moving over to the far post side and a little away from goal, will give you a nice scoring chance (if you got the puck on the forehand side). To make it even harder for the goalie (I'm not in this example), pull the RS right (or left if you come in from the right side).
The hard part isn't really to score here, but to even get the chance. Most people know about this so they're gonna defend the slot like crazy. So you need to open up the slot with some passing. Playing the overload strategy - I find this play working from time to time:

ELECTRONICS CD DVD GAMES PS3 XBOX 360 NHL 10 BLUERAY TV MMORPG MMO ELECTRONIC ARTS LCD PLASMA COMPUTERS

Taking direct shots while moving is hard. So when you're going for a onetimer you'll be more successful if you time your passes so that the receiver is facing the puck when taking the shot. To do this you need to watch your team mates while evading opponents and time it all so you get an open passing lane just when your team mate gets into position.



ELECTRONICS CD DVD GAMES PS3 XBOX 360 NHL 10 BLUERAY TV MMORPG MMO ELECTRONIC ARTS LCD PLASMA COMPUTERS

What I really like about NHL 10 is that anything can happen. You think you've seen it all and then you take the lead after an insane goal like this one...


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EVERYTHING YOU NEED TO KNOW ABOUT NHL 11
(PS3 AND XBOX 360)
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